How to lose at 7 Wonders

On Friday at the Workplace Game Lunch, I got to play 7 Wonders with the Leaders expansion. I did miserably, coming in 7th out of 7 by a good 10 points. How did I do it, you ask? Normally I don’t like to share my secrets but just for you, dear reader, here is how to do badly at 7 Wonders…

1) Pick your cards from the new expansion without bothering to read what the symbols mean.

2) Don’t look at your neighbors before deciding whether to play a military card that won’t catch you up with where they are now.

3) Don’t pay attention to the cost of your card until it’s time to flip it over.

4) Try to play a card that uses a resource from your neighbors that they don’t actually produce.

Yeah, okay, really I have no excuses — I don’t know what the heck was wrong with me. Pretty much this is the way to lose at any game, that is, don’t pay attention to what you’re doing.

Just as a side note I’ll point out that even ignoring my bad play, I was really not terribly impressed with the expansion. If you want another draft round in 7 Wonders I can see it being great. For me, one of the things I value is that the game is fast and I’m not sure adding complexity is worthwhile. Having said that, I’d be happy to try it again, and maybe this time I’d have my head in the game more…

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